Retrieving what was learnt/taught in the previous lesson is always a bit of a problem for me, particularly as far as vocabulary is concerned. And so, I thought… what about a cutting-edge game??? As you all know, wordle has made some noise lately, so I decided to use it in class. Here’s what I do:
I have found this webpage https://mywordle.strivemath.com/ (thank you, Twitter) where you can create your own wordle. There are some languages to choose from but if yours is not there, you can select no dictionary.
For me, it has a plus because you can type in longer words, so you do not need to look for five-letter words. Once you’ve set it, you can embed it on your webpage/online platform or download a QR code.
I use it as a competition, so my students work individually and can check their notes. If they didn’t come to the previous lesson, they can work with somebody else. The first one to finish rings a bell.
You do not need to check since it self-corrects. And they revise all the vocabulary you taught in the previous session. It’s a win-win!!!
Here’s an example:
A lesson plan to practice reading and listening comprehension, speaking, and critical thinking.
It needs to be done in groups, so students will have to discuss, suggest, agree…
It has three different paths that constantly intertwine. After each mission, students will have to retell the others what they have learnt and crack some kind of code together.
In an early stage, a couple of days before actually doing the activity, students will receive the following presentation to lift spirits and make them curious.
The escape room is planned for an online session with my blended learning group, but it is easily adaptable.
Tell your students they need to choose a character (A, B, or C) because what they are going to do is similar but not identical. And provide a valid form of communication, a chat in the videoconference room, i.e. because they might be confused at some point, and help needs to arrive fast.
Your role is going to be that of M, a supersecret senior agent that is there to help and give support.
Here is the full escape room.
DOOR #1 – THE GAME IS AFOOT
DOOR #2 – ALEA IACTA EST
PATTERN #1 GREY PENTAGON
PATTERN #2 RED OCTOGON
BRIEFCASE – 230
Here is a lesson plan for C1 blended learning designed and implemented by Ana Rodríguez @AnaSalitre, Ainara Vázquez Varela @avazquezvarela, Itxaso Inza Gastón, Jose Ibáñez Osés & Carolina Sáez de Albéniz Berzal @carolinasaeber.
My students tend to arrive late mainly because of work, so I have decided to start my lessons with a warm-up activity that takes around 5-10 minutes so I do not need to start the lesson over and over again.
I do many different things, but I find images particularly interesting. That’s why I decided to use this one for them to imagine what happened. If they feel curious, they have the full story in the article.
Are you up for a spooky experience???
Visit all the creepy haunted houses and answer the spooky questions so you can fill your bag with treats!!
Special thanks to Ainara Vázquez, Gema Rodríguez, Idoya Fernández, Itxaso Inza, and Laura Escribano, my workmates in EOIP, and Genially
EOI Pamplona is celebrating this great day with several activities, among which you can find this spectacular multilingual contest.
Join Lara in this great activity! Don’t miss it!!!
Click on the image to access a lesson plan for C1/C2, prepared for hybrid teaching. All the activities have a printable version for the face-to-face class.
Here’s my webinar about the hybrid lessons I’ve been teaching for a few months now. I am not an expert on the matter, just sharing my experience and some tips that might have come in handy when I started back in October 2020…
and here’s the presentation I used with the activities.